MCMA 3: Console stops outputting when certain user joins

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  • Last Post 4 weeks ago
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icannotread posted this 5 weeks ago

OS Name/Version:
Ubuntu 19.04

Product Name/Version:
AMP v1.8.1.2 (McMyAdmin 3)

Problem Description:
As soon as a player named '365' joins, it shows his UUID and join message in console then output ceases. If I refresh the panel, console is blank and never populates. However, commands entered still work properly despite them not showing up after being entered. I haven't seen this problem come up for any other users.
Edit: after further testing, when I kick this user, console function returns.

Steps to reproduce:
- Start server
- Check console, should be working
- User 365 joins server
- Console output ceases

Actions taken to resolve so far:
Not sure how to go about troubleshooting. The issue isn't present in McMyAdmin 2, but I have no idea where to go from here.
Edit 2: One thing I have tried after a bit of reading around was ctrl+f5; this made no difference.

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Mike posted this 5 weeks ago

Interesting, can you see if there's anything in the browsers F12 error console?

icannotread posted this 5 weeks ago

Here's what I'm seeing (I'd post a screenshot but I can't seem to add a post that contains a picture):
UI.js:994 Uncaught TypeError: name.toLowerCase is not a function at HTMLDivElement.<anonymous> (UI.js:994) at Function.each (jquery-3.2.1.min.js:3) at r.fn.init.each (jquery-3.2.1.min.js:3) at Object.AddConsoleEntries (UI.js:991) at handleNofify (AMP.js:1181) at processPushedMessage (AMP.js:1138) at WebSocket.EnableWebsockets.ws.onmessage (API.js:56) (anonymous) @ UI.js:994 each @ jquery-3.2.1.min.js:3 each @ jquery-3.2.1.min.js:3 AddConsoleEntries @ UI.js:991 handleNofify @ AMP.js:1181 processPushedMessage @ AMP.js:1138 EnableWebsockets.ws.onmessage @ API.js:56

Mike posted this 5 weeks ago

Aah, I see the problem! It'd occur with any username that was just a number. There'll be a fix for this in the next update.

icannotread posted this 5 weeks ago

Awesome, thanks for the speedy replies!

Mike posted this 4 weeks ago

The fix didn't make it into the most recent update, but it will be soon.

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