I would like a feature that would only run a task if there is a certain amount of players on.
I'm trying to setup a in-game event that checks every hour if there are 5+ players on, if true trigger the scheduled task. It has loot so I dont want it triggering for just one player.
Is this possible to setup or be added to MCMA2?
Thank you, and sorry for asking for features on older software. I know your focusing on AMP/MCMA3.