ADS first Time Setup: AMP Installation multiple seperate Hosts noch working?

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  • Last Post 05 October 2018
Drachie posted this 06 September 2018

Hello everybody

I currently have the following problem:

I put on a server and the controller as deferred during the first setup. so far so good, but now comes the problem:

With the second server I can not enter the license key or make the settings for the controller at the first setup, which I have declared as a support for the multiple separate hosts option.

Is there a solution or entries that you can write in the AMPConfig, so that the trozdem is possible?

The bug occurs both in Mirosoft edge and google chrome and in opera

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Mike posted this 06 September 2018

Click on the header rather than the actual text box, or use tab to select the key field. It's a common bug in a lot do browsers that I've yet to do a workaround for.

Drachie posted this 06 September 2018

Thank you. Meanwhile, I have discovered another mistake. Both servers are configured accordingly, only the target instans can not log in to the controller. every time comes the message that the right one is not enough. as well as the message in the controller: Authentication Failure - Please check configuration. I have already adjusted both instances and the AMPConfig is 100% identical ...

Do not I see the mistake here for the trees?

p.s.: Failed to authenticate: The authentication token was rejected. Failed to update gameserver1 - The authentication token was rejected.

p.p.s.: Requested feature IWSTransferHandler, but it has not been registered.

Mike posted this 06 September 2018

Check the AMPConfig.conf for both of them and that Login.AuthServerURL= is correct and set to the URL of the ADS instance.

Drachie posted this 07 September 2018

I have adjusted both config dtaien synonymous and in both the settings are identical. nevertheless, the message appears after a restart of the instances:

Requested feature IWSTransferHandler, but it has not been registered. Failed to authenticate: The authentication token was rejected. Failed to update gameserver1 - The authentication token was rejected.

Mike posted this 07 September 2018

Is UseAuthServer set to True?

You can ignore the requested feature message, it's a warning not an error.

Drachie posted this 07 September 2018

Yes. In both config files

Mike posted this 08 September 2018

Are you running Nightly or the standard release builds?

Drachie posted this 08 September 2018

i run the stable(standard) release

Mike posted this 10 September 2018

Hi, try a fresh install using the new version that came out yesterday.

Drachie posted this 01 October 2018

Followd error Massage after Clean reinstallation und configure:

Access denied: You do not have permission to use this method (WebMethods.GetInstanceStatuses) at this time. This method requires the Session.LoggedIn permission.

ashlyne posted this 05 October 2018

Adding on to this because I noticed that same error however, I was not using multiple hosts. (Its just a denial for the get updates method so its not really important but still an error)

[01:48:21] [APIService Warning]   : 10.0.1.2 tried to make a call with session token 269148fb-23de-4b71-8147-4fc14fff3615 - but it does not exist.
[01:48:21] [APIService:Anonymous Warning] : Access denied: You do not have permission to use this method (WebMethods.GetUpdates) at this time. This method requires the Session.LoggedIn permission. (Origin: 10.0.1.2:59606)
[01:48:21] [APIService Warning]   : 10.0.1.2 tried to make a call with session token 269148fb-23de-4b71-8147-4fc14fff3615 - but it does not exist.
[01:48:21] [Auth:Anonymous Activity] : Authentication attempt for user admin from 10.0.1.2
[01:48:21] [Minecraft Info]       : Hash for minecraft_server.jar: ff324c23aa17f5bad389c8b5dd101408
[01:48:21] [Minecraft Info]       : Using 'Official' compatibility mode.
[01:48:22] [Auth:admin Activity]  : Authentication success

Might be like https://support.cubecoders.com/thread/ads-anonymous-error-failure-to-make-api-call/

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